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MSc Games Engineering – TUM
Parallel master's in Games Engineering alongside Robotics, Cognition & Intelligence.
Context
A parallel Master's in Games Engineering at the Technical University of Munich, studied alongside the MSc in Robotics, Cognition & Intelligence. It adds real-time systems, interactive 3D, XR and game-design thinking to Heidi's research on human-AI interaction and physical AI.
Why it fits
Her work on VR (CodeGaze), AR (SuGo, EscapeAR, SMARIOT) and gaze-aware interfaces (GAZEAIDE) all sit on the same foundations: interactive, real-time and immersive systems.