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(designer / developer / researcher)

HEIDI
ALBARAZI

30+ hackathons
● open to work

I build technology at the intersection of humans, AI and the physical world, from gaze-aware developer tools to medtech and accessible art.

chat with me download cv

Munich, DE · MSc RCI + MSc Games Eng. @ TUM

(what i do)

Categories

  1. 01:software[01]Research tools, IDE plugins, robotics and medtech prototypes, from paper to shipped code.
  2. 02:hackathons[05]30+ weekends of building fast with strangers, often with a prize at the end.
  3. 03:ui/ux[01]Interfaces, product design and branding, researched and tested with real people.
  4. 04:career[02]Research labs, startups and industry roles, plus two MSc programmes at TU Munich.

(pickup works)

Featured work

hover to pause

gazeaide.jpg[01]

JetBrains IDE plugin that uses implicit eye-tracking gaze patterns to trigger AI code explanations during code review.

Research Engineering InternPythonKotlinUnityClaude

munich-sticky-notes.jpg[02]

Winner of the City of Munich challenge at hackaTUM 2022: an iOS app to pin stories to buildings, with ML genre classification and gamification.

Swift / iOS

gazeaide.jpg[01]

JetBrains IDE plugin that uses implicit eye-tracking gaze patterns to trigger AI code explanations during code review.

Research Engineering InternPythonKotlinUnityClaude

munich-sticky-notes.jpg[02]

Winner of the City of Munich challenge at hackaTUM 2022: an iOS app to pin stories to buildings, with ML genre classification and gamification.

Swift / iOS

gazeaide.jpg[01]

JetBrains IDE plugin that uses implicit eye-tracking gaze patterns to trigger AI code explanations during code review.

Research Engineering InternPythonKotlinUnityClaude

munich-sticky-notes.jpg[02]

Winner of the City of Munich challenge at hackaTUM 2022: an iOS app to pin stories to buildings, with ML genre classification and gamification.

Swift / iOS

(ask anything)

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